AG4C Project – Validation Event a Success


On Thursday 5th November, colleagues in the School of Education & Humanities welcomed stakeholders to the first online validation event for the Erasmus+ project Active Games 4 Change. Those in attendance included individuals working in Youth Offending Teams, Charities, Universities and a Secondary School. The aim of the event was to inform stakeholders about the the project and its intentions, before presenting some of the outputs currently being developed, which included the active games themselves, and the mobile App for use in both community and secure settings.

The stakeholders asked some thought provoking questions, gave great insights into their work with young people in conflict with the law, and provided extremely valuable feedback, both about the elements of the project presented and more generally about the context within which they work. This included useful contributions on the availability of equipment within settings personality traits often found in young people in secure settings. These discussions will inform the further development of the outputs and support discussions within the UoG team about how they can work effectively with educators in secure and community settings, as well as the young people themselves.

The next important stage of this project is to train educators within settings who will pilot the active games and app with the young people they work with. This will provide another unique challenge due to the obstacles brought about by Covid-19. For further updates on the project, visit the project website: https://www.activegames4change.org/